Final VR3000 | Dynamic Gaming IEM-Bloom Audio
Final VR3000 | Dynamic Gaming IEM-Bloom Audio
Final VR3000 | Dynamic Gaming IEM-Bloom Audio
Final VR3000 | Dynamic Gaming IEM-Bloom Audio

Final VR3000 | Dynamic Gaming IEM

Regular price$79.00

From Final Audio

Earphones to reproduce the auditory spatial impression of games and VR as intended by the creators

Many of the earphones aimed for use for the gaming or 3D sound content employ sound creation focused on the surprise of first listening to its sound with exaggerated bass and high range. But, the objective of sound used in tandem with video for games is to immerse the players in the world of content and to provide extra critical information which is visually unpresentable to help players succeed the game, not to surprise the player with the sound. We believe that in order to immerse players in game, it is important to accurately reproduce the intention and aim of the game creators as embedded in the sound. The VR3000 earphones were developed based on this way of thinking.


Sound creation based on acoustic engineering and psychology
This is the birth of a new staple earphones based on our proprietary research into the “differences between 2-ch stereophonic sound productions and binaural sound productions”. It has been widely known that a characteristic uncomfortable feeling occurs in the high frequency range when listening to binaural sound for games and VR content on ordinary earphones and headphones. Acoustics researchers grasped the cause, but there was still no precedent for achieving adequate success in implementing countermeasures. This time, as a result of a new approach toward implementing countermeasures to this problem, we were able to give birth to the earphones that make it possible to feel the tone color, spatial impression, and direction of sound images on games and virtual reality content produced in binaural sound in a manner consistent with the creator’s intention.

Final VR3000

Featuring the completely redesigned [f-Core DU] driver unit, which entails new design, parts and production technology.
In order to achieve sound quality impossible at this price range, we newly developed 6mmφ [f-Core DU] dynamic driver unit from the scratch. To realize the brand new driver, we established new production facility overseas and newly designed not only parts for the driver unit such as diaphragm, voice coil, magnet, magnetic circuits, adhesives, but also the production masichinely used in the manufacturing process. As material for the driver front housing, rather than the traditional aluminum, we used brass, a material that is both highly resistant to the effects of magnetism and also boasts a high specific gravity. In order to increase the time response characteristic of the diaphragm, the voice coil employs a 30μ ultrathin CCAW, and a minimum of adhesive is used for assembly to thoroughly lighten the moving parts. Moreover, the diaphragms are neatly pressed in small lots of roughly 1/3 the normal size in order to constrain pressure deviation to a minimum and realize uniform shaped diaphragm with no deformation.

The Feeling of a Customized Fit
Based on the chassis design that serves as an ideal solution for the IEM that become established during development of the B Series, the VR3000 realizes a superior sense of fit. Whether or not earphones offer a superior sensation of fit is determined by the sensation of oppression. While at first glance it may seem correct to select an ergonomic shape and hold it in place with the elasticity of silicone, this always places pressure on the ear which creates an unwary burden and leads to the accumulation of fatigue. By limiting the area that comes in contact with the ear in contrast to an ergonomic shape that comes in contact with a large area of the ear, this product aims to achieve a sense of fit with no feeling of oppression. The green section of the diagram below (earpiece) is the 1st position, the blue section (Tragus) is the 2nd position, and the pink colored section (cavity of the concha) is the 3rd position which contribute to the ultimate stablity and fitting. For that reason, it is suitable for the ears of many different people. To the extent that there is no feeling of oppression at any of the points of contact, that makes for such a comfortable, superior feeling of a customized earphone fit.

Final VR3000 Fit

Ear hooks that alleviate cable touch noise (incorporaties lock mechanism)
An ear hook is effective in reducing touch noise; wearing it when walking dramatically reduces the unpleasant rustling sound that may occur when the cable rubs against the body (cable touch noise). In the past, our company’s ear hooks have characteristically been slimmer than ordinary and virtually indistinguishable from a wire or rosin filled cable, making it so comfortable that it is easy to forget that one is even wearing it. This is the type with an affixed lock (B Type) that is capable of holding the cable firmly in place.

Product code
Dynamic driver
OFC Black cable
Cord length
In the Box

Ear tips (Type E 5 Sizes)
Ear hooks (TYPE B)
Exclusive pouch

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Customer Reviews

Based on 2 reviews
joseph walter
Decent beginner iem

Audio quality is nice and clear, not too much treble or bass. Prettly flatly tuned which is good. as for gaming, the vertical and behind sound is a little weak. If you look around enough with your character like you should then it isnt too offputting unless youre in a building. To be expected with an iem, so i wasnt let down or anything. Soundspace is very natural feeling for an iem that is so close to the eardrum so that was refreshing… i would put them a notch above something like etymotics Iems. I cannot vouch for quality with music as i bought them specifically to game with.

It's a strange bird, but its song is sweet.

So basically these are a re-jiggered A3000. They're corded, not modular, presumably to eliminate latency and also ensure compatibility with games consoles and handhelds without BT support. I wasn't listening for low/mid/highs since that wasn't the main selling point for these, just the staging. And lemme tell you what, the staging is definitely noticeably wider. That really works for games more than it does for music, but it's improved my music listening as well. The extra widening of the stage helps my ears to pick out instruments and sections that I'd never noticed before. Like, I don't know how else to compare it, but I guess if you're the kind of guy that likes picking apart your sandwiches to eat each ingredient individually, then you'll -really- like these buds.

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